Tile Generation

July 22, 2010

tilegenerator

Being a programmer who only dabbles in art, I like tools that save having to do art work, so I try and generate things whenever I can. For my Manticore isometric engine, I would like to have nice looking terrain tiles, so I’ve started experimenting with code which generates a height-map, takes a couple of plain textures and generates an isometric tile with nice slope-based terrain transitions and lighting. There’s a lot of work left until it is finished, but initial results look promising :)

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